Picture of the Project

Project Details

A prisoner banished from his home planet makes it his goal to return and destroy the utopian government that cast him out. Venture through wastelands, suburbia, sewers,and dense cities to reach the tower of an all powerful government. Destory it from the inside out and get your revenge.

In the Spring of 2021, I attended a Production Studio class. Our one and only assignment, create a game. I joined my team as a writer, level designer, and QA tester. Throughout the entire semester I was responsible for designing two levels, Suburbia and The Sewers, as well as write the background and history for each.

My Responsibilities

- Sketch, designed, and then greyboxed the levels in Unity using Probuilder
- Made changes to the design and layout based off of feedback
- Tested levels to ensure the flow/pathing made sense and that the quailty was upheld
- Wrote details of the levels to help give background for their existence and history